I followed the beginner platform tutorial and created a simple platformer game. I set my zombie enemy to set position to a box item, per the instructions. The enemy and box instances go back and forth between invisible trigger items and move back and forth just fine. The only problem is, no matter what I try, I can't get the actual enemy sprite to mirror back and forth independently. When I set the enemy to mirror, all instances mirror instead of one at a time.
I searched through the forums and topics seemed to center on getting the player to mirror. Can anyone help?