Annisa12's Forum Posts

  • 5 posts
  • emoaeden: Thank you so much :)

    If I have any questions, I will let you know.

  • Keepee: I've combine both animation to a single sprite but how do I toggles the variable? Is it Global Variable or Instance Variable? I never try Variable before and I'm currently lost right now. Hope you can help me :) I rarely use construct 2. Thank you!

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  • Hi guys,

    I'm currently working on a project but I have a problem while doing it. Well I have a draggable sprite(chameleon) that will overlap two different sprites(DayBackground and NightBackground) and when the draggable sprite(chameleon) overlap to the different sprites(DayBackground and NightBackground), it will trigger different actions.

    Example: Draggable sprite(Chameleon) overlap one of the sprite(DayBackground), the draggable sprite(Chameleon) will destroy.

    I've tried doing sub-events and separating the conditions to different events but it doesn't work. How do I solve my problem? I want to achieve two different actions (based on 2 different conditions) using the same draggable sprite.

    The two different sprite(DayBackground and NightBackground) are overlapping but I've solved the problem by positioning them out of the layout when it is not needed.

    You can see the file here: dropbox.com/s/6r462q08qiac24e/Animals.capx

    Hope to hear from you guys soon!

    Thank you! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • blackhornet: Thank you so much! <img src="smileys/smiley1.gif" border="0" align="middle" />

    It works and I managed to complete.

  • Hi guys, I'm new here, as well as to construct 2. Would really appreciate some help!

    I'm working on a school project...

    For this project, I have 2 problems:

    Firstly, I need to make the Iodine dissolve in Alcohol and Partially dissolve in Water. I managed to do for Sugar and Salt in the even sheet as both Sugar and Salt actions are similar but there seem to be a problem when it comes to Iodine. It seems like the actions are opposite. It follows the actions of Sugar and Salt.

    Secondly, I have not add in Flour_Drop action in the event sheet 'When the Spoon drop on Beaker' yet but it actually automatically run and do the actions that are for Sugar and Salt. It should not happen that way as Flour should not dissolve in Water or Alcohol.

    I've tried many ways include Else method and Sub-Events. It seems like the drops are "link" to the beaker. How can I solve my problem and do different actions for different solute?

    Take a look at my project here: dropbox.com/s/zejjt2dn5gpu9cp/SolubilitySuspension%20-%20Copy.capx

    By the way, I use a green sprite for Partially Dissolve :)

  • 5 posts