AnkushArora's Forum Posts

  • 12 posts
  • Thanks for your quick reply Little Stain.

    I have tried this. I have created the Object through event and also add bullet behavior on that Object. Also add set angle towards position event. But when the Object spawn the angle of the Object reverse and it is moving in random direction not towards the Object i want to move.

  • Hello all,

    I am working on one of the Game in which i have to Spawn single Sprite Object at random positions at run time with different time intervals. When that Sprite Objects Instantiated it should move towards Main Character or Main Sprite Object. Please tell me how to do this thing....I am new to Construct 2.

    I also want to implement if-else if-else ladder because i want imposed some conditions according to that as there are 4 different positions or places like top/bottom/left/right of the screen from where i have to spawn object at run time and after spawning that object i have to move that object towards the main Object.

    Thanks

  • Hello all,

    I am working on Flappy Bird Clone Game. I am using different kinds of pipes instantiating at run time randomly selected from family. I am facing one problem that as Y position of my Lower pipe depends upon the Y position of upper pipe as Upper pipe Y position is also selected randomly at run time. is there any way that i can get the GameObject reference selected at run time so that i can give the position of Lower pipe according to that randomly selected gameobject's Y position.

    Thanks

  • Thanks Little Stain

    Can you please give me the link for that Plugin and if possible some documentation to implement that plugin so that i can test that in my game.

  • Hello all,

    I am working on one of the endless platform runner game. My game is about to complete and i am stucked with one problem. My game is for web and mobile browser, both having different resolutions and graphics pixelate in high resolution. My client wants to use the .svg graphics in the game and .svg graphics is ready. I had developed the complete game using .png graphics. Is there any way or step by step tutorial with explanation or any video tutorial or any plugin with its documentation to change the .png graphics to .svg graphics. I don't have much time. My deadline is very near. Please suggest some solution to come out from this problem as soon as possible.

    Thanks in advance.

    Thanks,

    Ankush

  • I have my Project or Game is ready to Upload on Web. In this Project i am using .png files for all textures like buildings, background, base, character and obstacles. My Project is ready. But i want to change my Graphics from .Png format to .svg Format.

    I had read somewhere that we can the .png Graphics to .Svg Graphics by:-

    you can change your *.PNG with *.SVG, AFTER you publish your work as html5.

    >> When you export to HTML5, you have to uncheck "minify script" ! Otherwise it will not work.

    Suggest Some steps to move forward and be successful.

  • Thanks for reply.

    Can you please let me know how to use this Plugin?

    For example - I have my Project or Game is ready to Upload on Web. In this Project i am using .png files for all textures like buildings, background, base, character and obstacles. My Project is ready. But i want to change my Graphics from .Png format to .svg Format.

    I had read somewhere that we can the .png Graphics to .Svg Graphics by:-

    you can change your *.PNG with *.SVG, AFTER you publish your work as html5.

    >> When you export to HTML5, you have to uncheck "minify script" ! Otherwise it will not work.

    Is this a right technique or not? Or how i can do this thing with Plugin.

    Suggest Some steps to move forward and be successful.

  • Hello,

    I am working on one of the endless runner game and i am using .png files for images and i want to use the .svg files. How it will be possible with this plugin. If yes then please let me know. My Game is about to complete but i want to use vector or .svg Graphics only because i want the game to be run on different resolutions. Please suggest me some way as i am stucked only with this issue.

    Thanks,

    Anksuh

  • Hello all,

    I am working on one of the endless runner Game for web and mobile browsers. Now i am using .png format files for the Sprites in Construct 2. But it pixelates and streched. Quality is not coming Good. Can anyone tell us how to use .svg Graphics or Vector Graphics in my Game. if possible then how i can use it. My Project is about to end, left with only Graphics quality improvement and performance. I just need to improve the Graphics quality of the Game and the Performance of the Game. Any help?

    Thanks,

    Ankush.

  • Thanks to all. I have used the technique of sprites as a buttons and apply On Touch event on that and it is working fine.

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  • Hello all,

    I am working on one of the endless Runner Game. I am about to complete the Game but facing one minor problem. I am new to Construct 2. I am using the single textures for Menu screen with Play button and Game Over Screen with Replay button. For the button clicked event i have to use the button object in the Construct 2 Game engine and i am using it. But the thing is that inbuilt Buttons are visible with default color or pattern. I want that inbuilt button will not be visible but the click event for that button should work or to make the opacity of button to zero but its event will work. Thanks in advance.

  • Hello all,

    I am working on the Endless Runner Game using some Touch events and when i export the Project into HTML. All the functionalities and size/frame size of the game is working fine when I run the game on web browser but when when I run that game on mobile browser all the functionalities are working fine but it does not covers the full screen or frame size is very small. I want that size should be adjusted according to web/mobile browsers. Is this possible that game will be responsive. Thanks in Advance...

  • 12 posts