Animmaniac's Forum Posts

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  • Well the icon only appears after the user himself inverts the condition so naturally you will automatically associate the two. As such, it can be a freaking triangle and still make sense; the user doesn't have to look at the icon and figure out what it means. You're looking too into it O_o;It's always good and advisable to make icons understandable at a glance, that's what helps make an interface intuitive. Since often new users open a capx example and can't figure what those inverted events mean, it's nice to make it as clear as possible.

  • I did some more thinking and ended up with some new ideas:

    Invert Icon Alternatives

    • negative icon, outlined an filled;
    • an arrow inverting direction;
    • the 'not equal' symbol;
    • simply 'Not' words;
    • Yin Yang;
    • thumb-down/"negative".

    I found the thumb-down a potentially universal and simple concept, but I had a hard time trying to make it readable at 16px. That's why I made so many alternatives of it, but don't know which one works best.

    So I would like to know what people think fits better as the invert icon, so please share your opinions and arguments.

  • Ashley I think Miu3 is talking about being able to export an image of the entire layout at edit time, so a save at disk rather than download. From an artist perspective this can be quite useful for level design workflow.

    I can see such feature working together with the ability to set an image as the layout background for reference when placing the objects precisely according to a previously designed level. Something similar to the background image that Blender can display in 3D view. It's currently possible to do this with a big sprite, but a more optimized feature that doesn't choke with giant images and doesn't interfere with previewing would be better.

  • In your case is better to set the position of the shadow every tick. If your levels are flat you just need to set the X position of the shadow to the X of the characters (Y is constant).

    And don't worry about performance with 'every tick', it's as light as most other events. The main thing you need to care in terms of event sheet performance is loops.

  • I may try something along the lines of what Kyatric suggested and some other ideas. If it ends up not good enough and most people still prefer, I can adapt the 'not equal' icon to fit the new style.

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  • Nice rexrainbow! Thanks for letting me know.

  • The invert icon is really complicated. Although I'm not sure inverting the colors or adding a line over the words would be easily understandable.

    An ideal solution would be to change the text of conditions to the inverse sentence like "Is overlapping Object" by "Is not overlapping Object", or for comparison conditions change it to the opposite operation (x<y to x>=y). But from what I know about the internal structure of plugins I'm not sure this would be feasible. So what is left is convey it with the icon.

    The "invert" operation in C2 are thighly related to concepts like inverse, opposite and negation. They are all very abstract and because of this are really hard to represent.

    The previous icon for invert was the 'not equal' symbol. It was a bit unrelated to the previous concepts, and could be potentially conflicting with the comparison operators. So I tried to think in other alternatives.

    Looking for existing conventions I remembered the logical NOT gate symbol, that is used for logic inverse operations. At first it seemed like a good alternative, but it's too distant from the repertory of common people. It's meaningless to most people, and is not even possible to deduct what it should mean just by looking.

    I found more known representations within the negation concept. From this I found two alternatives: the prohibition symbol, and the cross that represents negation. The prohibition symbol seemed more fitting for disabling events, so I choose the negation cross for invert. It also happens to be used in the equivalent "invert" of Multimedia Fusion.

    Within the options I found the current icon seemed the best pick.

    <img src="http://dl.dropbox.com/u/7871870/Scirra%20graphics/icons/invert-icons-01.png" border="0" />

    I thought in some other alternatives that used "black VS white", but they all conveyed more the concept of "contrast" than inverse. There's also Yin Yang symbol, but I don't know how much people grasp it's concept.

    If you have other good suggestions I would be happy to know.

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  • If you add general sprite events like appearance, size & position, z order, etc, I would be very interested in this plugin. Without these it's not much useful for my purposes.

  • I think you forgot the 'Scirra' ate the end of the url:

    https://twitter.com/#!/Scirra

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