Animmaniac's Forum Posts

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  • I think the hierarchy could be made clearer by removing the indentation from the blue box of events instead of increasing sub-event indentation. This way a line is created on the border that can quickly be scanned by the eyes, revealing instantly the hierarchical blocks.

    Something like this:

    *click images to view zoom

    (left: current evensheet, right: without indents)

    Also removing the lateral horizontal lines could help making it a bit more clean. The horizontal lines just add some unnecessary complexity while the indentation of sub-events already accomplishes the goal of indicating nesting.

  • Thanks for the feedback, I have some more shaders coming.

    RangerJim I'm not sure what you mean by freezing, but maybe you can try to add a fade out to the metaball and destroy it first to ensure it continues to follow the physics object.

    If this doesn't solve it, I suggest starting a new thread in the forums since it's probably a mistake in your code. The effect is not supposed to freeze in any way.

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  • Hi Ize

    Apparently I made a mistake in the demo and set an event to create the metaball objects in the layer with index 2, while there's only two layers and the maximum index is 1. Probably something I missed when cleaning the example for release.

    Fortunately C2 corrects my mistake by automatically getting the next valid index instead of crashing, which is 1. When you create a new layer, index 2 starts to be valid and the objects are created in a layer that doesn't have the effect.

    So, there's no problem with the effect, it's working as intended. It's just my example that's faulty. I will correct it and reupload later.

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