animator's Forum Posts

  • Hey All,

    I had a plan of starting a free kick penalty game, but struck in the beginning itself. Check my previous question if you could answer. I couldn't able to succeed with that, coz moving the ball forward with a swing is not possible that easy in C2 i guess. But Nevermind.

    NOW...

    Question : I am testing something with shadows for some new ideas. I love the way shadows work in C2. I have figured most of it so far, but have couple of doubts...

    1. I am just using Square and circle sprites and will use solid and smooth radius shadows. Is it possible to test the shadows in the C2 itself instead of testing it in a browser.

    2. How to get best quality with shadows. Any specific tips.

    Thanks a lot in advance

  • Bumb!!

  • Hey

    I have just created the set, this plugin - IDK how to swing it in the movement.

    Can somebody help me to make this ball move towards the net and swing too...

  • Thanks Lordshiva1948, But this is not what I want.

    I am now trying the Swing Plugin. Lets see

  • Ahh, I was running through the forums searching for examples for this. How to throw a ball forward -

    I have found this post and a sample capx. - This is a example for paper toss where the paper flies up and falls down. But in football free kick ball moves forward quickly towards the net with swing.

    scirra.com/forum/viewtopic.php?f=147&t=106610&p=789849&hilit=paper+toss#p789849 - Just go to Page 2

    As C2 is not in 3D, the game has to be coded in the way that after paper flying to a certain level, there is a sprite(when the paper overlaps this sprite), reduce the paper size a bit to show it is moving forward.

    Is there any other way to do this? Applying physics behavior to the ball is fine but how to create the swing?

    -------------

    Edited:

    C2 experts kindly help me with a sample file for throwing a ball forward. It would be nice if scirra has a example for this. I am damn sure it will not only help me

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  • gamecorptm lol, thanks for the idea though. I will try these ideas now, but not sure coz it seems complicated.

    Anyway let me try first

  • MultipleChoice The ball has to fly based on the swipe speed - may be physics behavior (I am really not sure yet)

    alextro seems like freaking hard to do uh?

  • odiusfly Thanks for the reply. But I am not sure how this works.

    Swing in the sense like If you check the below image, like this. If anybody could help me with a example capx, truly thanks.

  • Hey,

    I am planning to start a football penalty kick game, but not sure how does the swing in the kick works.

    When we swipe up - the ball goes towards the goal post

    and in the halfway of the swipe if I move my finger towards left - the ball should swing left.

    Even if you could show me how it works in capx (just a simple idea) that will help a lot. THANKS

  • Thanks to all for the response, sure will try that plugin soon.

  • Yeah, sorry I didn't explain clearly. Coin dozer a game in google play. I checked the Scirra forum manuals and Stuff and I know the game can be created using c2, but my doubt is in the game the coin falls in the collection box, it is so natural and it looks 3D, sometimes the coin falls on the sides. The whole view looks 3d but it is simple . Is that all possible in c2

  • Hello,

    Coin dozer looks 3D when the coin falls and stuff. Can we able to create that using c2.

  • THANKS

  • korbaach What? You mean like how the game works? I haven't tried it yet. Just curious to learn . Could you show me a simple example?

  • Hey thankx, a useful post!!.

    I've got a question.

    How to use this technique in the game like football penalty kick, where the ball swing less or more based on the player's swipe angle. The ball may or may not miss the net, but everything is based on the player's swing.