Thanks a lot for the answers, and yeah I kind of misused the term Metroidvania, what I meant was something graphically like Cavestory but, perhaps it would be a bit less non-linear. I haven't decided yet. If the point sampling works as you say linkman I'll probably shoot for a C2 game, since that would allow more people to play it. It would have to be shorter I guess but for early projects maybe thats a positive thing. Anyways , Tokinson, could you elaborate on the building you own level-editor and loading things externally thing, so does that mean that you won't be using the layouts that come with CC instead making your own program for that? I'm confused , a link something explanatory would be greatly appreciated! So right now I'm leaning more towards C2.
By the way , does not supporting magicam mean that you can't control the camera in a exciting ways , or just that you have to come up with a clever solution for it? As you phrased it linkman it seems like it either isn't possible in C2 or that it's a real hassle.
Sorry for spelling , I'm way to used with auto-correct!