Hi All, <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
I have taken the plunge and decided to purchase Construct 2. I experimented with a number of different game development packages, but construct 2 came top for ease of use, price and functionality. I even looked at BuildBox, its good, but no way on earth is it worth the amount they are asking. Considering the Cry Engine is free! The Unreal Engine is free! And these are pretty impressive development environments. Sorry I'm rambling on now. <img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes">
Any way my first little attempt at a game is underway in construct 2, but I have a mountain to climb to learn all the functionalities available and ways of creating a game. I watched a youtube video (
) explaining how to export the game for testing on the Android using XDK. My issue is that the XDK still has a fault reported back in dec 2014, iOS Landscape screen orientation not working, even though preferences have been set in construct2 and the XDK. I tried it last night and the problem occurred on my iphone4s device.
I'm sure their must be a fix or work around by now Jan 2016. Or should I be using a different publishing tool, any advice on this really would help.
If any one can advise me and point me in the right direction I would appreciate that very much.
John the Noob <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">
Hi,
welcome to the C2 community. There are two good ways to get your app on a iOS.
1) Cordova & Intel XDK
https://www.scirra.com/tutorials/1353/h ... lkphonegap
- Supports Phonegap / Cordova Plugins
- Supports all Browser Features (Buttons, Loader, Inputfield)
- Filesize about 20+ MB
2) Cordova & CocoonIO
https://forums.cocoon.io/t/construct2-h ... ocoonio/45
- Awesome performance
- Supports Phonegap / Cordova Plugins
- Supports less Browser Features (no Buttons, no Loader, no Inputfields)
- Filesize 7+ MB
You must decide on your own what you want to use at the end.
Regards
Andy