amfest's Forum Posts

  • 11 posts
  • not sure I'd be able to help but I'll just let ya know your links aren't working on my end.

  • well using this post reply answer by Kyatric viewtopic.php?t=64066&start=0

    I adjusted to this

    https://dl.dropboxusercontent.com/u/245 ... start.capx

    this seems okay though you can try the disable and enable stuff different.

  • hmm request-printing-event-sheet_t78718

    but in some other post I believe it was R0J0 that suggested this http://www.thesimplest.net/pc/simplest- ... -scrolling though I've never used it but I think i might install it now <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Okay so I've been looking over multiplayer examples and trying my best to understand and work through them slowly. I started with chat setup and got that working but then i decided I'd like to have each user have a pointer object where their mouse is with a name attached. This is where my problem developed. I was able at first to get the pointer dot I made to follow both from host and peer and was relayed to both though a bit of lag from the actual pointer, but the name I wanted to attach to the pointer didn't show up. .i was able to get it to show up eventually but then it wasn't displayed on both host and peer. I looked over the ghost shooter mp demo which seemed easy enough in common group but when I did it .. it wasn't relayed correctly between host and peer. After trying different things and refreshing over and over now I can see the host and peer with name on the host screen but the host doesn't show up on the peer screen at all . dot or name . I've really messed it up somehow and am lost lol. I know I have some stuff in there that isn't needed at the time but I didnt' think it'd affect it . I was getting ready to try and add in clicking on boxes to change animation frame and then move on to adding in key input controlled objects also. anyhow if I could get some hints on what I'm doing wrong to achieve a pointer on both host and peer with name alias it would be a big help to me. I'm ripping my hair out trying so many different adjustments >_<

    https://dl.dropboxusercontent.com/u/245 ... %2002.capx

    also any tip for mouse overlap clicking in mp to change the animation frame would be a big help too . i took it out but I had an extra bit of code but it only showed up on the host and nothing worked on peer . . . I guess I'm just not understanding it enough :/ thx for any tips/hints

  • I think I understand why it works but I don't really know how to apply it. I wanted to make a bullet curve out of the imagepoint to a spot ahead from a top down type perspective. I'm not really sure how to apply qarp to that. Frenchyann had said qarp was the best way :/ Though I think I could use bulletml to make it easy I didn't want to have to go that route :/. Anyone care to explain a lil more or give me an example of a gun firing with these methods without anything extra in it >_<

  • well maybe a simple thing to do to deter a bit more would be to create a bunch of random folders with dummy files within the tmp dir. I know its silly but it can make it a bit bleh for someone trying to weed through XD

  • Ok i have been playing around with the plugin and it's a good idea but still has some security holes.The tmp file can still be accessed when the game is running.The next Security flaw is the password ,If i am desperate enough i can get your password very easily by examining the exe with another app.Create an exe game with this plugin and i will show you your password no matter how long or short it is.

    It's still a nice plugin though. <img src="smileys/smiley1.gif" border="0" align="middle" />

    wow I sorta figured those would be the issues with this plugin but i still think its still a great plugin. I play a lot of visual novel type games with tons of cg in them and there are always programs to rip out the CGs but they still sell quite well. I think this would deter most non hardcore from messing around with things. Question would be how to secure it more. I personally haven't messed with it yet but does it create the tmp folder in the game dir?

  • heh scrolls.. funny that they are getting the cease and desist or be sued thing because of the elder scrolls.. which I think is pretty much crap imo .. if thats the case walmart, kmart, any mart should be suing each other left and right since they all have mart in there >_>

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  • I am amfest . . . fear me

  • Which of these are some of the best tutorials for making platformers? It seemed like Platform School was a really popular choice, but it no longer works.

    that's weird cause about 1 or 2 pages towards the end of the platform school post there is a dropbox zip that contains all the tuts in it. I used them and they all worked fine.

    I noticed that the ghost shooter tut link doesn't work anymore though.

  • Hello, just joined up cause well don't know figured I might as well start posting so people know me when I start asking all sorts of random questions XD. Found out about construct about a week ago . . went through vertical shooter tutorial . .it dropped off :( looked at random examples .. decided to move to a platform style instead . . . went through platform school tutorials . . . was looking through forums and ran across bulletML addon. . moved back to looking at vertical shootem up. Getting confused, reading, reading, reading looking at tutorials again. Eyes spinning and many gatorade later sign up to forums :P

    so once again .. hello :D

  • 11 posts