amariscal's Forum Posts

  • Hello everyone. I would like you to help me with the following. I want to know if there is any way to change the way in which the web browser visualizes the page to which we address from the browser object of Construct 2. For example:

    I add the action of Go to URL: "URL TO WHAT IS USED"

    This URL, if we access it from Android, is automatically displayed in mobile mode. What I want to achieve is that by sending us to that URL automatically we visualize it in PC mode.

    Does anyone know how to do it? Thank you.

  • Would it be possible to add an action to make the user sign up for AirConsole Hero? Currently only checks if the user is subscribed in AirConsole Hero, but there is no action to subscribe.

    A greeting.

  • Has anyone tried the capx of the driver I sent? Is it shown in full screen on iPhone? Psychokiller1888 Ustes shows an image of AirConsole Simulator. Have you tried your iPhone driver? Do you have iPhone screen capture? I do not think it's a cache issue. It's something more technical.

  • This is some kind of problem related solely to iPhone. I do not have iPhone, but when I send my project to check the AirConsole department, they told me they found this error when playing from iPhone. Please, anyone with iPhone could try the next capx I created ?. Maybe using this method center the screen.

    https://www.sendspace.com/file/rvk8z5

  • I have the same problem regarding the screen resolution. My knowledge when editing code manually are very basic and I can not find a solution. In Android everything seems to work perfectly, but on iPhone I have been communicated from the development department of AirConsole, that there is the problem when adjusting the screen. I have tried a thousand ways to solve it and I do not get it. Currently the controller I am developing has set the screen adjustment mode to "Scale Outer". The orientation is established in "Landscape".

    I use the "Browser" plugin to order the "Fullscreen" action at the beginning of the layout.

    Can anyone help me get the screen fit on iphone please?

    Thank you.

  • We present our first project in AirConsole. Although you will also have an Android version, it will be in AirConsole where it is available in the first place.

    Randy Run is a platform game in which we must save an old treasure guarded by small fairies. The evil Captain Boo has locked all the fairies in cages to try to steal his treasure. Randy, a young man who lives next to the Fairies, should save them and prevent Captain Boo from taking possession of the treasure.

    It will have 9 levels and two levels to play in multiplayer mode. For the project, we have designed our own Controller for AirConsole, which will use the motion sensor of our Smartphone in addition to its touch screen to play.

    We have today sent the demo version to AirConsole, and we are still waiting for it to be published. We hope to participate in the contest given by AirConsole and to opt for the grand prize, which will be invested in future projects.

    You can see the presentation of the game on Youtube from the following link:

    Greetings and thanks for your attention!

  • Could you add accelerometer options? For example, as the occlusions of the Touch object. Thank you, and your plugin is amazing!

  • Can someone help to solve this please? Thank you.

  • The audio does not seem to work well in exporting to Android Intel XDK. When the display of the mobile device is suspended, or when the application is minimized and then reopened, the audio stops. The application still works but without audio, we must close it and open it again to get it working again. I have tested with Construct 2 versions from r233 to r241 and the problem persists. Is there any way to fix it?

  • Just a few weeks ago we started with the development of our next release "Randy Run", a platform game with a fun story that we hope you had fun in a big way. Its history focuses on an island inhabited by Fairies, and in which also lives a young man named Randy. On the island there is a great treasure that the Fairies have protected for years. But one fateful day, an evil pirate named "Captain Boo", arrives at the island and tries to seize the treasure. Many of the Fairies are locked up in cages by this evil pirate, but some get away and go in search of Rany to ask for help and stop Captain Boo's plans to keep the treasure safe again.

     

    Since our previous release in December 2016, Marshall Designs has undergone several changes and some of our members have left the studio. This next release we want it to be something new and different from the rest, with a much more professional aspect, although it is already what we always try to do with each new project. That is why we need your collaboration, your help is indispensable to make our study grow.

     

    That's why we opened this little campaign, in order to raise funds for the development of Randy Run. The funds will go largely to the promotion of the project once it has been sent to the Google App Store. This is a very important factor when this launch makes a difference compared to previous projects we have done. We want to reach as many users as possible, to fulfill our continuous and objective dream, which is none other than to amuse the players.

     

    If you have decided and want to collaborate, click on the link below to make a donation. Thank you very much!

    http://adrianmariscalcont.wixsite.com/marshalldesigns/single-post/2017/01/17/%C2%A1Colabora-con-el-desarrollo-de-Randy-Run

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  • Thank you very much for your reply. I have opened the web link but I can not find the plugin to download it. How do I download it and install it in construct 2? Thank you

  • Hello everyone, I would like to know if there is a plugin that uses the approach sensor option of the smartphone android. As for example the function that is used when listening to an audio in watshapp. When the user covers the approach sensor, the audio stops. Is there any plugin for this? Is there any way to do it? Thank you very much.

  • YOUTUBE TRAILER:

    Subscribe to Construct videos now

    Long ago, the magical beasts lived next to us. But over time, our coexistence became dangerous. The beasts attacked us. So we decided to lock them in a world parallel to ours.

    Now the beasts have returned. We must find out how they have reached our world and lock them up again, before it is too late.

    Capture and fight magic beasts. Explore villages and large forests in search of a solution to bring back normalcy. A fantastic adventure awaits you.

    Discover it!

    Google Play Link: https://play.google.com/store/apps/deta ... sticbeasts

  • Added new information about the project.

  • Thank you so much for your opinion. We have added new images of the game. A greeting!