Hello,
I have recently started making a game using construct2 but i found a big problem i can't manage to fix.
I have global variable "Deaths" and Webstorage that stores the value for it.
When the player dies (gets destroyed) Deaths get increased by 1 and Webstorage gets updated.
My problem is that after first death the value doesnt want to get updated in any way and i cant seem to find the cause of problem