allartes's Forum Posts

  • 8 posts
  • Thanks _lions! :D I'll take a look how to use this then

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  • Each object is randonly positioned on the screen and I need to organize them on each field.

  • Each field is named as field1, field2.... field20 and each object is named object1, object2... object20

  • Hi guys I'm having trouble in simplifying this "problem":

    Imagine that I have 20 fields, 20 objects and a button. I want to drag n drop each object to a field and the button will only show after all the fields are overlapping/being overlapped.

    I can only think at some really monstruous solution: I create a variable for each field and I need to check for each field if they are overlapping/being overlapped by each object and then update the variable. When the 20 variables have a determined value, the button will appear.

    Is it possible to simplify this challenge?

    Thanks in advance guys for any help :)

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  • I forgot the image

  • I tried adding a second addon (example) to my construct and now I cant use anything.

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  • I tried using the SVG images as Sprites and ajusting the collision poligons but the images lost quality after...

  • Hi, I'm currently working in a game where I have a frame in which I distribute the images in differents positions and when I click it, the color should change. The problem is that Construct consideres each image as a square and when I click in field that it's currently white for an image and transparent for the other. The image higher (and with transparent pixel) is selected and the color is changed.

    The image shows a part of how each image of the frame is positioned.

    PS: Its a frame, with the images outlines. Each figure doesn't have an outline. I saw that I could change its color or pick an image with different color.

    PS 2: I'm using SVG images.

    Anyone knows a possible logic that I could follow to make this right? Or another path...?

    I hope I explained my problem as clear as possible and I appreciate your help

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  • 8 posts