AlienBrain's Forum Posts

  • 9 posts
  • Uh nice one.

    Gotta try to make some interesting things with this.

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  • I find your proyect well polished.

    But the controls are a bit anoying.

    For example, In the part where you have to make a click on the box to lift it, it gets a little annoying.

    And i dont really know if there its an alternative control sistem.

    How ever, i still like your game.

  • AlienBrain try this tutorial

    Hi brother, the problem is that.... I dont really want him to move a certain pattern.

    I want that the cat "Stretch" to the cookie you place at the screen..

    For example, when i place a cookie at the screen, the cat will automatically create a pattern to reach that cookie.

    but he wont move to there, he will "Stretch".

  • So what part of this are you not sure about how to create?

    Almost everything that i presented.

    I already got the hud, The score sistem, the upgrade and level sistem, menus, options and some other minor details etc.

    But the main mechanic of the game i just tryed and tryed and never worked out.

    =(

  • Hi, I really thank you last time for helping me with the weapon fire rate sistem.

    But now i have an issue for a new game im making.

    I want to create a new game, but this is just the "Skeleton" of that game (kind of prototype), im making a few tests but i never solve that.

    This is the result i spect to get:

    The mechanics are: im suposed to place a snack at the screen.

    than:

    Now, the secuence, should be following the closest snack at screen or the cat would be look like a crazy mess.

    And end up being like this:

    I apreciate any kind help to the project im creating. Thank you

  • Thanks all of you for helping me !

    I apreciate your help, this comunity is amazing

  • So create an event using the "every X seconds" event. Then add a condition of "mouse button is down", and then use the same action for firing.

    Sorry for disturbing you bro but i cant find "Every X Seconds" in the event/action area.

    ¿Shall i create a new object for that? Or could you send me a screen shot on how the formula is?

    Thanks

  • What you are currently doing is, when the mouse is clicked, wait 1 second and fire the bullet.

    What I think you want to be doing is, every X seconds, is left mouse button down -> fire bullet.

    ¿How would be going that event you say?

  • Sorry, im a bit newbie and i just came out of the first beginner tutorial.

    And my question is to how to change the fire rate of the bullet spawn.

    So that they For example, shot one, and than wait 1 sec, and than shot 1 and wait 1 sec etc. etc.

    It didnt worked the way i did haha.

    Thanks, i would apreciate if you try to be a bit precise on how to do it.

    Thank you

  • 9 posts