Ooo! Its thinky time.
[quote:1pkf7d7t]Would the term "developer" then no longer be adequate, because the AI takes that role.
I love questions like this, so thank you for asking it!
There are so many variables that go into this. I think developer would no longer be adequate to answer the question bluntly (From a layman at least )
AI is only going to get better, and likely at an incredible pace too. If they were introduced to games, I think the big thing that AI would need is player feedback. someway that the AI can understand if a player likes or dislikes its creation. It then will be able to build off that data over and over making better and better games, even still, the variables... I imagine this would require fully modular game development, at least to start with as well as for speed, with the AI's ability to create modules to then switch them between its games and modify at will. The feedback given to the AI for if the game was fun, or more specifically, was this feature fun, giving things scale ratings, such as; How easy was the inventory to use? 1-10 , was the combat fun to use? 1-10 It would change the lower rated objects first and keep the 10 rated modules as close to their base as possible. This is how I would imagine going about it.
Eventually, years down the road, the AI just spits out intuitive, fun, creative games. Its hard to know what those will be like, But i feel that the human interaction of being able to review features in the game and if a game idea is getting old it will stay fresh (hopefully)