Alatok's Forum Posts

  • 9 posts
  • szymek

    Indeed, sounds really weird...

    Anyways, I made my decision. I'll try to make a small prototype with free C2 license like suggested. And will look at how the C2 develops in the coming months... But at the moment it is not yet ready for commercial game making.

  • szymek

    Hmm.. Ashley says "I truly believe that native exporters would mean we end up doing nothing other than maintaining a bunch of parallel codebases with no time to do anything else" hmm... What about if Scirra hire more people to his team?

    If the reason is the lack of funding, it should not be impossible to get it from many different sides.

  • Yes, I can do prototype. But my point is: what Scirra can do about the micro-stuttering. Then I don't need an Unity-guy. I can hire.. Yes.. but better options if I can to do my game from start to end by myself. From my own interests

    Softloulou

    Well, you may have the micro-stuttering problem If I understood correctly, no one can do anything about it.

  • szymek

    Well.. Maybe you're right. Unity can be better to me. It's a shame, I really like the C2 possibilities (how cool is it to say "I make the game by myself"?!. Not by hiring guy). But these little things..

  • Thanks for your reply. My options are be to buy C2 license (I know I can do game myself with C2, and it's cheaper ) or hire a professional (e.g. Unity guy). For me, the most important thing is the end result. It must be perfect. Because I use my money and my time for this. I don't want put a micro-stutters warning in the app description.

    I have considered the options for a long time. The only thing that bothers me anymore, is the micro-stutters...

    I hope this problem can be corrected by Scirra-team.

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  • This thread was originally from early 2013 and things could have changed significantly since then. Please post a .capx demonstrating the issue so I can take a look.

    Thanks Ashley for your response. You can take a look if you own an iPhone or iPad. Download from App Store any game that has been made 2013-2014 with C2. Play it for a moment, observing the screen. All moving objects stuttering a little bit. I don't know there are the same problem on Android, but it exists on iOS. I have looked at this a long time, tried a different iOS games in 2014.

    However, I think C2 is a very good tool. I would like to buy a license for business, but I do not do it before I know that Scirra know about this problem, and try to fix it. All the best and keep up the good work!

    EDIT:

    For example: Bee Active, Hungry Hal, Star Nomad, Swing Parachute, Flappy Family, e.t.c.

    These I remembered first. Looks good, but when you look more closely ...

  • [quote:127bi37z]Thanks! I run it on an iPad Mini 2 and iPhone 6 Plus, there's a slight pause when you bring up the star map or access menus the first time in-system (due to very aggressive garbage collector on layout changes), but in flight & combat is very smooth. Maybe I'm just not sensitive to micro-stutters.

    I run it on iPhone 6.

    I'm very interested what Ashley says about this. I would like to buy C2 business license, but this small anomaly is on my way... So, Scirra can't do anything about the micro-pauses..?

  • [quote:ceyy7t2h]@Silverforce

    I just bought Star Nomad on iOS. Cool game, nice work! But still.. there is a micro-pauses. It's not a FPS failure - FPS is fine. If you look closely you'll find these small pauses. The gameplay is not smooth For me, it does matter. This little thing can separates bad game from good game.

  • The layout size should not affect anything, since it's basically only used to limit scrolling.

    The micro-pauses are probably garbage collection. There isn't much you can do about it, since Javascript is a garbage collected language. The latest build (r123) has some small improvements which might help, and often it clears up after 20-30 sec (once it's got the main garbage out the way).

    So, Scirra don't can solve this micro-pauses question? I playing many mobily games that are made with C2. E.g. Hungry Hal. And much more. All have the micro-pauses. This doesn't inspire me to buy the C2 personal or business license...

  • 9 posts