akira3000's Forum Posts

  • 4 posts
  • Thank you very much puntodamar.

    After diagonal move player object and so the player animation are flipping to the correct angle. Is there a way to let it look more clean?

    My idea was to make this flipping so fast that it would not be visual for the eye. I added an every tick event. Didn´t work.

    I reduced the angles in the player movement events. Also no great idea.

    Im stuck and need help.

    Thanks

  • Sadly this doesn`t work. Im using an adapted 8dir from the tutorial "Animation Management in 8-Direction Games" by stemkoski.

    I attached a Capx.

    Any idea how to implement my needs?

  • Hello,

    in my game I use 8direction with keyboard controls for player movement. After release of the diagonals (left/up, left/down and so on), the player object always flips back to one of the 4direction angles (0°, 90°, 180°, 270°).

    How can i prevent this flipping?

    Thanks

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  • Hello everyone. I am Stefan and addicted to computer games for 25 years now. My dream is creating retro stylish games. I hope Construct is the right tool, because I have no experience in coding.

  • 4 posts