Bump to the top with another performance question.. hard for me to test these things personally because my computers still function okay with the game.
Has anyone else seen a spike in RAM usage with the new Construct version when exporting to node webkit?
Also for collision detection, does checking distance before the collision detection help or does that add even more computational strain? (e.g., 50 bullets flying around.. turn off collision for things that are: distance(bullet.x,bullet.y,player.x,player.y)>200?