sizcoz today i successfully implement your demo in my project and it works great with one problem, when minions are falling and they hit ground in between two ground blocks they fall through, if they fall on center or so everything is ok, and in your demo you have scaled boxes for ground and walls so there is hard to reproduce that. I have generated border and i left my minions to fall from top of the level and few of them always fall through (those that fall between two tiles). Easy way to test this if you put one block and let few minions walk on him and then destroy it...
EDIT: Also, 1200 speed was not a problem (which is really fast) and it can be used to fast forward game.
AllanR since your demo is in newer version i wasn't able to open it today, but i will update construct and try i out.
Once again, you guys are awesome!
EDIT: you can see today demo here as.dings.solutions/troddlers also there is a plus nad minus button for speed control (Start speed: 400, plus button increase by 50, minus decrease for 50).