admiraltrz's Forum Posts

  • 8 posts
  • Feel free to edit it.

    i am still confuse about editing to make qibla compass. can u help me sir?

  • any one can help me to make a qibla compass?

    I plan to make it on android.

    its for my task, please help me

    <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />

    or can i edit this compass from

    scirra.com/tutorials/4840/g ... wn-compass

    to make Qibla compass?

  • can u post your game in c2 files? or simple game for exit button

    i have same troubel about exit button.

    can you hep me sir

  • in my case play sound make error. like move1 = 0 its play "cute" sound, not the "awesome" sound. any solution??

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  • try set to position x,y to move sprite to your layout.. and compare them to global number if you have many position to make. i hope it will help you

  • You play it every tick? Thats real fast... Your sound has a length smaller than 16ms?

    I think you need something like:

    if move = 1 and not playing currently - play

    if move = 2 and not playing currently - play other

    if move = 0 and currently playing - stop

    i use global number to move sprite set position to x,y. I made a button to add the global number +1 if tapped and every global number play different sound.. any solution??

    btw thanks for reply

  • can i compare play sound with global number???

    example:

    Global number name = "Move"

    Global number move = 0

    if

    move = 1 play sound Awesome not looping at volume 0 db (tag""))

    move = 2 play sound Cute not looping at volume 0 db (tag""))

    any suggestion to me?? its error with my logic..

    sorry for bad english

  • can i compare play sound with global number???

    example:

    Global number name = "Move"

    Global number move = 0

    if

    move = 1 play sound Awesome not looping at volume 0 db (tag""))

    move = 2 play sound Cute not looping at volume 0 db (tag""))

    any suggestion to me?? its error with my logic..

    sorry for bad english

  • 8 posts