AdelSDN's Forum Posts

  • 3 posts
  • Hi there,

    For the development of my new project, Koloro, I am currently designing spikes which are supposed to go inside the floor/wall. In order to create an interesting level design, I created two version of this object, which are inverted (when one is going out of the wall, the other gets inside). The problem is that I would like to get a two seconds moment during which both kind of spikes would be inside the wall (or out). I tried for hours, using the wait/wait for signal events, but I haven't been able to obtain what I wanted. I am posting hereunder screenshots from the event sheet, if you can give me any solution I'd be most thankful!!

    Cheers!

  • Bump. I really do need help !

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  • Hi there,

    I am Adel Soudan, founder of Namesti Games, an indie video game studio based in France. We are currently working on a game to be released on Nintendo Wii U, strongly inspired by Super Smash Bros. We are a team of three people (A graphist, a marketing/CRM and me, operating as a programmer). The game is already fully functionnal when it comes to multiplayer, however I need someone to help me developping an AI in order to allow people to play against the CPU. For that reason, I am looking for someone with experience and good knowledge of 2D Platformer-Multiplayer AI. That person will obviously be paid for the job. If you think that your qualities match what we are looking for, please let us hear from you by sending us a mail at . Any example of previous work (.capx/.exe/ html5 game) would be greatly appreciated.

    Looking forward to hearing from you,

    Adel Namesti Games

  • 3 posts