AbLaZe's Forum Posts

  • 10 posts
  • I use this tool to create the background of my space game

  • hmm ...

    1) download this example: Custom Loading Screen

    2) open capx in C2 (r101)

    3) add some huge images on Main layout and run loader layout in browser (Chrome)

    and again i have trouble with custom progress bar :(

  • It's especially for testing Loader layout

    All these huge images are loaded at the time of initial application load (standard html5 loader), but not at the time of the show Loader layout

    p.s. sorry for my english :)

  • Yes, sure!

    Take it: dl.dropbox.com/u/52880552/c2_test/Test.capx (82.4Mb)

    p.s. Construct 2 r101

    p.p.s Huge images on Main layout is specially for test

  • Exactly, I also thought that the standard progress bar will load quickly and display only boot Loader layout, and my Loader layout will load the rest of my game.

    But standard progress bar now loading too long, and load the entire project, why?

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  • Yes, on Loader layout i have 3 rotating gears (10kb image) and my logo (10kb) + text with percents

    But on Main layout i have huge images (over 70mb)

  • Put a wait (5)

    <img src="https://dl.dropbox.com/u/52880552/c2_test/10.jpg" border="0" />

    And now i see:

    1) "standard charger HTML5"

    then

    2) my Loader layout with 100%

    then

    3) 5 sec delay

    then

    4) my Main layout with huge images

    But how to make the Loader layout shows the percentage of load these huge images of Main layout when you start?

    Because the standard HTML5 loader shows it loading all game resources that are on all layouts ... I understand it correctly?

  • Hello, guys!

    I still do not understand how worked a Loader layout <img src="smileys/smiley5.gif" border="0" align="middle" />

    I have:

    1) Project with this settings

    <img src="https://dl.dropbox.com/u/52880552/c2_test/1.jpg" border="0" />

    2) Two layouts: Loader and Main

    3) Loader layout contain minimum images & events

    <img src="https://dl.dropbox.com/u/52880552/c2_test/2.jpg" border="0" />

    <img src="https://dl.dropbox.com/u/52880552/c2_test/3.jpg" border="0" />

    4) Main layout contain very huge images (70Mb)

    5) Browser cache is empty!!!

    I'm run Loader layout in C2

    <img src="https://dl.dropbox.com/u/52880552/c2_test/4.jpg" border="0" />

    and see the following (standard loading takes about 5 seconds)

    <img src="https://dl.dropbox.com/u/52880552/c2_test/5.jpg" border="0" />

    WTF ?!

    Where is my loader layout, where is my custom text with percents ?

    I'm really don't understand this <img src="smileys/smiley5.gif" border="0" align="middle" />

    p.s. Construct 2 [r100]

  • Very strange bug (probably related to the language other than English):

    1) create an event "Every tick"

    2) create an action for this event, which should change the text object Text

    3) In this step, I am writing as shown in the attached picture

    4) Then, in expressions window i'm choose "System -> loadingprogress" and then the system crashes

    p.s. If instead of "????????: " to write in English "Loading: " all is normal

    p.p.s Construct 2 (release 100), Windows 7 x64 RUS

    <img src="http://oi45.tinypic.com/15i0yg2.jpg" border="0" />

    Sorry for my English :)

  • 10 posts