There has to be an easy(easier) way to accomplish this.
When my character dies, I want the system to wait 2.5 seconds, then restart the current frame.
The only way I have been able to successfully achieve this is by creating a "Death" variable, and having it tick down once my hp=0, then once the death variable = 0, to restart the frame.
Isn't there supposed to be timer functions for handling such events?