Thank's guy's.
I want it to follow the player while the rocket rotating and when the player stop will get hit.
Like super joy game.
There a full platform tutorial on youtube with capx made by yann, you can check it on scirra channel.
I have the same problem.
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You can add this event:
Every tic - set object gravity to x
But what behavior did you use?
You don't need to blur the layer.
Add a blur to the image in photoshop or gimp then upload it to C2.
Is it already on OUYA?
I will download the new release to open the examples.
Thanks alot.
nice style.
need a health bar and make the attack faster.
Super meat boy made by two guys and they sold more than 1 million copies, Braid made also by one guy and Fez by two.
I don't think you can make a full 3d game with a small team.
A health bar will be awesome, dying from the first hit is bad.
How to make a rocket the follow the target, but not in straight line.
I want it like the image :
Thank's for any help
check this:
https://www.scirra.com/tutorials/244/rp ... g-and-drop
https://www.scirra.com/tutorials/791/4- ... -animation
I've tried many things and didn't work, I'm confused why on start of layout can't do it.
Are you using chrome?
If yes try firefox, this worked for me.
Just use instance variable.