Hello everybody. I'm having a big issue that probably has a very simple solution: my platformer character has an idle animation when is on floor & speed=0, walking animation when is on floor & speed>0. That works fine, but I have another idle and walking animation when the character is carrying an object.
If is on floor & is overlapping the object and touches a button, the char grabs the object. The idle carrying animation works just fine, but when speed>0 & is carrying, the movement works, but the animation just freezes on the first frame. I'm probably trying to trigger two animations at the same time, but I can't work it out. It would be awesome if anyone could help.