7Soul's Forum Posts

  • Just wanted to ask for an update to make it possible to select things by name, like when selecting a music or sound to play, or AJAX to load a file.

    One other thing, adding a file to the File directory of my .caproj should make it available for use

  • XML plugin will consider XML.NodeCount to be a string when you try to use it in a calculation:

    <img src="http://i.imgur.com/cqacg.png" border="0" />

  • Could there be an option to make it load all at first? I have less than 600kb of sound (and that's counting both formats) so it would be more beneficial to me to have an extra 5 seconds of loading than a .2 second delay when playing the sound for the firs time

  • zsangerous

    I made this game in 2 days, so there is only one level that loops. I should have stated this in the post. This is more of a beta, just to see how the game works

    The powers go away after a while. Picking up multiple power ups of the same color, will increase the level

    It's another animation. The animation default has 3 frames, the player facing forward, left and right. Than the "hit" animation is the same, only with red outlines.

  • This is a game I made for MiniLD #35 a small 48h game compo

    Play Here

    <img src="http://i.imgur.com/DiNZh.png" border="0">

    The initial idea was to make a game that was half a space shooter, half exploration/roguelike/zelda, but had to scrap the second half early on. There are 3 weapons that level up when you pick more power ups, similar to Raiden. Bombs doesn't work u.u'

    I interpreted the theme DARE by making graphics that followed the NES restriction a lot more closely. I also DARED to copy

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    and make the ship a girl, that transforms when the level start (31 frames :0)

    Also, I DARED to try some stuff in Construct 2 that I never tryed before, like loading the level from a .tmx (Tiled file) using XML, and using SpriteFont to create the info in the HUD

    This was made in roughly 24 hours

    Music by http://ozzed.net/

  • I have a question about sound. Why isn't all sound loaded at start? Is there a limitation that requires it to load at runtime?

    I'm aware of the preload action, but I wanted to ask this

  • Just found the princess :D Any clue on how to get the Treasure Hunter badge?

  • I'll add a few suggestions I made a while back: http://www.scirra.com/forum/the-tutorials-page_topic50837.html

  • You should name it something different, like Color Overlay because Recolor Sprite is misleading. I thought I could change individual colors on a sprite, like megaman does

  • Thx, that worked ^^

    Also, I was using "Load from JSON string" because I didn't see the "Load table" action

  • I'm trying to use this with the new internal files, so I request the file test.csv with AJAX, which return this (AJAX.LastData):

    ;dmg;range

    item;1;2

    How do I import this to the CSV plugin? I tried load from json string AJAX.LastData but it doesn't work

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  • I'm putting this logo in my game :)

  • LaDestitute you need to change the ImagePoints position of the heartOutline sprite. Moving the max to the top seems to fix it, but you need to play with it around to get it correctly

  • So my image needs extra transparent space around it, sufficient to fill the rest of the visible object behind it? This is strange, but it's good to know.

  • Click on the Level2 layout, now look at the left, on the layout properties. You need to link a event sheet to the layout, or nothing happens