I did do that but I don't know if I did it right
https://play.google.com/store/apps/details?id=com.SSgames.Run
Any ideas on how to make this better?
Also IDK how to put in achievements or leaderboards in correctly. Can someone help me?
I have Sony Vegas 9
So, if you need me to do a kickstarter trailer i'm fine with that all I need is some gameplay footage and some features the game has then I can do it with ease.
I have the same problems with Ouya games.
You'd probably have to make them yourself from scratch.
korbaach THANK YOU!!!
I filled in the client ID App id and client secret. I turned on google play features in intel xdk but then when I test it on my phone, nothng. No achievements or leaderboards what could I possibly be doing wrong?
Update: I added int("scorehi") on row 4 on the 3rd section. It got rid of the NAN but now it's just 0
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I can't incorporate that into my code without errors. I'm using Localstorage but I named it webstorage
I tried implementing a simple highscore system for over 7 hours straight using the new local storage feature the only problem is IDK HOW TO USE IT without getting a NAN
https://www.facebook.com/TheSSGames/photos/a.435833813261408.1073741828.434494416728681/435833826594740/?type=3&theater