3de.tech's Forum Posts

  • 12 posts
  • I build a game with the resolution of 1920 x 2160 - so two monitors tall.

    When I export the game it will only stay on one monitor.

    Am I missing something and I can't find any "How To.." achieve that.

    Thanks,

    Bobby

  • Both awesome suggestions but I have never worked with libraries before.

    How would one load a library in Construct to use it properly?

    Sorry for the noob questions.

  • I was trying to get a quiz to work and base it off of an excel document.

    Questions are handled by an index number and moves to the next one once a question is answered.

    I was going to have it add to the score depending on what value the answer has to the question.

    When it reaches the end of the index it ends the game.

    Main thing is I dont know how to get it to read and write to an excel from Construct 3.

    Has anyone been able to do this?

    Thanks,

    Bobby

  • So had a reply before but I saw where my issue was.

    The sorting was not associated with the call to leaderboard action.

    Thank you again for all your help.

  • Thank you for your assistance, looking at this now and looks to be what I was exactly trying to do.

    Have a great day!

  • All I have set is this that just writes the scores once its complete:

    Any help would be greatly appreciated.

    Thanks!

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  • I think i found the command I was looking for.

    Going to test but thanks for the great feedback

  • So i was reading the construct 2 manual and guess thats where I was getting confused about what objects to add.

    Thank you for the clarification and now it starts and stops recording but dont see the way to save the file.

    Do you guys have an example I can take a look at, can't find one on the site...?

  • I just want a recording from the microphone.

    !. User pushes button and audio plays. "Please record after the beep" *beep*

    2. recording starts

    3. User pushes button to stop recording. Audio plays "Your recording has been saved"

    4. Then the audio is saved "recording[DATE}+{time} That is all I am trying to do but I cant seem to figure out how to get it to record from the microphone

  • Even if i do that I still get the same set of actions from the UserMedia. There is no "Start recording canvas" available as an action.

    I did try the Request Microphone action on startup and for testing it looked to work but need to get it to where I can record the microphone and save the session.

    That is my big hang up and cant find any examples on how to do that.

    Figured it would be simple.

  • Thanks for the reply, these are the only actions I am seeing after a button is pressed.

  • Good Day,

    So I was trying to do a simple program that would record audio from a microphone on the push of a button.

    Then after another button is pushed it will stop recording and save the file to the local drive.

    Main issue is I can't find how to get it to record using UserMedia.

    I read the instructions as an action to use "Start Recording Canvas", but can't see to find that action no matter what I have in my project.

    Please let me know what I am doing wrong or if this is not possible to do.

    Thanks,

    Int.

  • 12 posts