2Dturtle's Forum Posts

  • 5 posts
  • this hit me right in the nostalgia <img src="smileys/smiley14.gif" border="0" align="middle" />

    keep up the spectacular work

  • thanks guys. always nice to hear some kind words.

    finally came back to this project and i made some slight changes. realized some people probably see an odd stretched window when scaling up but i think its fixed now. should be consistent on all monitors.

    tweaked player movement a little and added bgm and a jump sfx. now i may start from scratch in order to plan things out better. seems like every step i take now i have to go back and rethink my events so starting over feels like the right thing to do <img src="smileys/smiley36.gif" border="0" align="middle" />

    anyway ill update the original post

  • Just a little something I started to get some more experience with CC. My motivation has been lacking recently so I thought it might help to share what I've done so far. There is still plenty left to work on even though I only plan on recreating the first stage.

       

       Anyway the controls are simple

       

    -arrow keys move

    -shift jump

    -z run

    -f scales the window size up

    -r resets the layout

    (EDIT now you dont have to use an xbox controller to play with timescale)

    -left ctrl slows timescale----

    -left alt speeds timescale----

       Or you can use an xbox controller (just for fun the left trigger will slow time scale and the right trigger will speed it up)

    dropbox.com/s/90mtmdu68o6u0ul/smb1.zip

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  • Worked perfectly. Thanks shadowlord

  • So I've been playing with CC for a few weeks now and I'm have a great time with it. I figured I'm at the point where I should join the forum and become part of the community. After searching old post and a whole lot of trial and error I haven't been able to solve my problem. I'm sure its a simple solution but I can't seem figure it out. All I would like is an example of how my player sprite can pick up one object at a time. I can post the cap below so you can see what I've done so far.

    dropbox.com/s/uxlt0jhf5euc0tm/game.cap

    (hold z to pick up objects)

    thanks in advance for any much appreciated help.

  • 5 posts