ah well i give up thx anyway !
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thx good work!
ok thx ill check it out!
i have same big issue my anim states never can triger right.. so i think only way is to add variable numbers to pick which frame state to do and wait for one state to finish and change var trigger number and then when that number is a value another trigger.. finally changing to a finish state value which goes back to default ... ughhhhrrr I hope someone make example capx....
im trying to make a game like cortex command with its walkin sprites and i cant figure it out
anyone have a capx of this somewhere? plese?