18birchh's Forum Posts

  • 5 posts
  • how do i make different viewpoints for different layouts because my main menu and instructions screen have white borders around them and when I shrink my viewpoint my game just because really zoomed in due to the difference in size

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  • No I Figured out a way myself but thanks for the responses anyway this is what i did:

    First I put all the shooting actions into one event and turned the arrow keys into an OR block, then I made a instant variable (shoot_direct) and i set the Bullet angle of motion as it I then made sub events of each individual arrows and "set shoot_direct to 270, 90 ,0 or 180" i think separating it from the movement system also helped

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  • I have now figured out what I had to do, thank you all for your help

  • You mean the bullet moves at a similar speed to the player? You can increase the bullet movement speed.

    No what I mean is when I shoot the bullet and then move my player with the arrow keys (I use 8-direction for that) the bullet goes that direction as well.

  • I have set up a simple bullet event in my game as seen here

    my problem is when i shoot a bullet and move my character the bullet moves with it how can i prevent this

  • 5 posts