error report

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  • It asked me to make an error report.

    my fault probably.

    the project i was working on saved and loaded ok as far as i can tell.

    Error report information

    Type: unhandled rejection

    Reason: Error: d is null CCG.H@https://editor.construct.net/r416/main.js:316:194 rAb@https://editor.construct.net/r416/components/bars/findReferencesBar/findReferencesBar.js:6:247

    Stack: CCG.H@https://editor.construct.net/r416/main.js:316:194 rAb@https://editor.construct.net/r416/components/bars/findReferencesBar/findReferencesBar.js:6:247

    Construct version: r416

    URL: editor.construct.net

    Date: Sat Nov 30 2024 18:06:07 GMT+0000 (Greenwich Mean Time)

    Uptime: 31163 s

    Platform information

    Product: Construct 3 r416 (stable)

    Browser: Firefox 133.0

    Browser engine: Gecko

    Context: browser

    Operating system: Windows 10

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 16

    Approx. device memory: (unavailable)

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:133.0) Gecko/20100101 Firefox/133.0

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Supports highp precision: yes

    Vendor: Google Inc. (AMD)

    Renderer: ANGLE (AMD, Radeon HD 3200 Graphics Direct3D11 vs_5_0 ps_5_0), or similar

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_provoking_vertex

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  • I'm afraid it's impossible to investigate unless you file an issue following all the guidelines.

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