Hey People!
I'm currently early in developing a HD space ship asset pack and I wanted to get some feedback on it. So I can make them as good as they can be without having to retroactively change alot.
Here is a first draft of some parts and the way I plan them to be set-up:
The current plan is
I want there to be 3 parts to the ship:
- base/cockpit
- wings
- guns
and additionally some floating adds guns
each assets will have 3 upgrade variations and you should mix and match the parts freely to allow alot of customization.
So if you would create a game with these assets, what are some features that would be must haves and nice to haves? I want to know that early on so I can design the assets to be as useful as possible to various usecases.
Thanks alot for the feedback!