Cloud saving system for my game.

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  • Hello Sparsha! I’m developing a cloud saving system for my game in Construct 3 using Firebase Realtime Database, and I would like to know if your plugins can facilitate this implementation. The system I’m planning needs to work as follows:

    Login with Google Play Account: The player should log in using their Google Play account when starting the game.

    Data Saving: After logging in, I want to save the player's progress in Firebase. All data will be stored as JSON in a dictionary and saved in a separate folder in the database.

    Data Loading: When the player opens the game again, the saved progress should be automatically loaded from Firebase.

    Security: I want to ensure that only my game has access to the database, preventing random people from accessing it just with the link.

    Events in Construct 3: I want to implement all this using only events in Construct 3, without the need for external programming.

    I would like to know if your plugins support these functionalities and if they can help simplify the integration with Firebase to achieve these goals. Any guidance or examples would be greatly appreciated!

    Thank you in advance!

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