Hi everyone, game developer and audio guy here <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
I love indie games, but one thing that I've noticed about low-budget indies is that their audio has a tendency to be fairly flat. I never really looked into why that was until recently.
It makes sense that most solo developers won't have the money available to hire a full-time audio guy, but I never realized just how much sound libraries were selling for until I did some research. Seems like there are two routes for indies to go: free sounds (which have a tendency to be pretty low quality), or to shell out hundreds of dollars for the top-tier libraries. There wasn't all that much of a middle ground that I could see, so I thought "Why not make something to change that?"
So, I present to you the Sci-Industrial Ambience Pack: https://bgregory.bandcamp.com/album/res ... ience-pack
My goal with this was to help bolster a developer's selection of environment ambience, a portion of audio in games that is commonly overlooked, and for a reasonable price ($5 USD). I put together a total of 54 loops that can really spice up a dark, sci-fi or gritty environment.
Let me know what you guys think <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> If there's enough interest, I'd be willing to make more audio packs to help fellow developers get an edge over the competition in the realm of audio.