[Paid] Looking for a pixel art level designer

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  • Hello everyone,

    I am looking for someone who is motivated to design a level for my 2d pixel-art game.

    I already have the tiles but I lack the time to carefully create a beautiful terrain. I would need you to "design" a village, and some parts of a forest.

    Please let me know if you are interested. Include some references from previous work if you can.

    It's a paid position. The exact amount depends on your skill level.

  • Can you clarify: are you looking for a pixel artist to create the needed tiles, or are the tiles complete and you just need an artist to decorate the level with existing assets?

  • Just looking for someone to use the existing tiles and place them to create a beautiful level.

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  • Hey Fireche

    I have plenty of experience with building and decorating levels using tilemaps (using tile-background, 9-patch, sprites and vector where needed).

    For my game Bad Pad I built 160 levels/layouts, the levels/layouts size increases exponentially as you progress.

    store.steampowered.com/app/517210

    For Bad Run Turbo Edition I built 3 big open-world castle levels (total size 83000 x 56000 px)and a procedural run-time level generating system using over 100 predesigned tilemap sections.

    store.steampowered.com/app/1285070

    For my latest game I already made around 140 layouts.

    store.steampowered.com/app/1367050

    headbangames.com/becloudead/devblog

    You can read more about my work and contact me here:

    headbangames.com/devblog/contact

    Cheers

  • Hey Fireche

    I have plenty of experience with building and decorating levels using tilemaps (using tile-background, 9-patch, sprites and vector where needed).

    For my game Bad Pad I built 160 levels/layouts, the levels/layouts size increases exponentially as you progress.

    http://store.steampowered.com/app/517210/

    For Bad Run Turbo Edition I built 3 big open-world castle levels (total size 83000 x 56000 px)and a procedural run-time level generating system using over 100 predesigned tilemap sections.

    http://store.steampowered.com/app/1285070/

    For my latest game I already made around 140 layouts.

    http://store.steampowered.com/app/1367050/

    http://headbangames.com/becloudead/devblog/

    You can read more about my work and contact me here:

    http://headbangames.com/devblog/contact/

    Cheers

    Perfect, I sent you an email :)

  • I am still looking.

  • If you are still looking, what is your time frame and scope? I have 2 more websites to build in the near future but after that I have availability. The bulk of my experience is as an artist, but I've done my fair share of level decoration.

    If you are okay working with an experienced programmer/artist, but a minimally experienced level decorator, let me know.

  • To append to my previous statement, I have plenty of experience working within construct 2, less so c3. I used Tiled to create levels in c2 and Unity.

  • To append to my previous statement, I have plenty of experience working within construct 2, less so c3. I used Tiled to create levels in c2 and Unity.

    Hey, sorry for the late answer. There was no notification that I received an answer. Sounds good, I don't find an option to send you a PM so how do we further discuss the details?

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