No need to pay me! Though, my only requirement is the ability to share it with under CC-BY 3.0 license. Anyways, I'll make quite a few variations and such, and bundle them together. Your game seems like it'd be pretty cool, btw!
P.S. I could make a multiplayer service for your game that uses the original Multiplayer plugin, and resolves host disconnecting almost instantly.
BSH saves game status in an array, and automatically sends that data to the peer with the lowest ping. When a host leaves, a new room is created by that peer and all the players connect to them. Because the game prioritizes lower pings to host, sending that array as JSON throughout doesn't slow the game down, and the game will almost always perform well online.