Hi, I'm making platform game with multiple levels.
Because levels are a lot I was wondering if there is a fast way to build them.
Let me explain better, I know that when coding a game in Java the fastest way to build a level is to create a .txt file and filling it with "0","1","2","3",..."N"
Something like this:
4 4 444
4 444 444
3 33
1111 1111111111111111 111111111
111111111222211111111111111111112222221111111111111111111111111111111
[/code:1fhos2sv]
and then associate every number to a specific object
(in my example, "1" = ground, "2" = lava, "3" = enemy, "4" = scores/money).
This is very efficient when your game have a lot of levels.
[b]So here my question:[/b]
Is there in Construct 2 a way to build levels with this method (or anything similar) so as you can build a lot of levels fast?
[i](Sorry my bad english but I'm italian)[/i]
Thanks to everyone in advance.