I am making a flappy bird clone and I need help making it so it can keep high score. I have tried the tutorial that on this website but no luck.
I have tried To use web storage KEY "HighScore"
and then set value
"HighScore" and Global variable High score
and then Set text
"HighScore: " & Global Variable High Score
And then Else
Set Value Of HighScore variable to 0
and then Set text
"HighScore: " & Global Variable High Score
And then At the game end Add sub event
Compare variable
If the score is greater then the HighScore then
Set local value to KEY "HighScore" and Score
This Does not work