Well you're going to need a Google Play Developer Account once your game is ready to be tested and published as an APK. A Google Player Account cost $25. IAP for your game are added via the Google Play Developer Console and in order to set up IAP and sell virtual goods, you need merchant account. I've checked out the Philippines, and you're good to go with getting a Developer and Merchant Account set up. The country list is here that I checked: https://support.google.com/googleplay/a ... le/3539140
A Keyfile is needed to distinguish each application.
Awesome XD. I am confused about the IAP requirement to send my apk file when I did not even get to test my game and make a list of store products. I mean, How do I do this. Will I give them my apk first without signing the apk and without testing or licensing the app? How do I test my App in Google Play? or Test InAppPurchase? BTW what did Google Play mean by "Public License of App" or "Your License Key for this application" do I need to paste that code in my app, that wasn't in any tutorial I have found and don't even know how to put that in any app?
Im sorry for asking so much but I really am confused and I don't wanna do something that I will regret. Thanks BTW <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">