A small example i made of how you can build different units in an rts game.
http://dl.dropbox.com/u/7658043/cctyprrts.cap
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Should be useful, thanks!
Thank you ,Glad to see someone appreciating my examples.
Thanks for this.
the "avoid moving over" commands seems a bit clunky. Imaging if there were 10 different units!
Hopefully C2 will fix this sort of problem.
for some reason I can't open this in Construct, says something about an XML file. can you tell me how you did it?
It should work ,works fine when i run it (Classic Construct R2)