DravenX Examples(New Update Available)

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  • This is an example cap I made showing how to do a hopping effect.Just press cancel if it asks for sounds.Made with Construct v1.2.The sprites are from game makers companion and it's copyrighted,I only used this as an example.I will upload a better cap as soon as i can find those sound files i lost.Its a big cap 4.41 megs in size because of the animations etc...

    http://dl.dropbox.com/u/7658043/FishpodExample.cap

    Here's the exe file

    http://dl.dropbox.com/u/7658043/FishpodExample.zip

    Note: You need RojoHounds Path Movement plugin.

  • hmmm. If the gfx are copyrighted, then it may be prudent to remove them (make your own rough ones?). You wouldn't want anyone - especially this forum - to get into trouble because of it, I'm sure

    BTW you've shown just how powerful Construct is here over GM. Nice example.

  • Hehehe thts why i did it.Anyway lots of people create sonic and mario clones.As long as i dont say its my own work then i dont see that there will be any trouble.It's sort of like a comparison to show how easy it is to create the same game with far less event's than with the other app.

  • Why didn't you just add those other examples in here?

  • Sine Behavior Tutorial Part 1

    Part one of my basic sine movement tutorials.

    <img src="http://dl.dropbox.com/u/7658043/sinetut1.jpg" border="0">

    SineTutorial(cap)

    [quote:2zky467n]Why didn't you just add those other examples in here?

    Like homer simpson always say , doh. Youre right i should have done that. <!-- s:oops: --><img src="SMILIES_PATH/icon_redface.gif" border="0" alt=":oops:" title="Embarassed"><!-- s:oops: -->

  • Sine Behavior Tutorial Part 2

    Here is the second part of The sine Movement Behavior.

    <img src="http://dl.dropbox.com/u/7658043/sinetut2.jpg" border="0">

    SineTutorial2(cap)

    Note: Both Part 1 and 2 were done with V 1.2 Of Construct.

  • This is the last part of the basic sine tutorial movement.Done with V1.2 Of Construct.

    <img src="http://dl.dropbox.com/u/7658043/sinetut3.jpg" border="0">

    SineTutorial3(cap)

  • African Sun Example

    A sun effect using 1 particle and two event's.Controls : Platform Movement

    <img src="http://dl.dropbox.com/u/7658043/africansun.jpg" border="0">

    AfricanSun

    Construct V 1.2

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  • I'm sorry to tell you this, but most of the time I have no clue what your examples are about. I think that, if you want more people to look at your examples, some screenshots would help a lot.

  • [quote:22sv3o4l]I'm sorry to tell you this, but most of the time I have no clue what your examples are about. I think that, if you want more people to look at your examples, some screenshots would help a lot.

    Your right i should do some screenshots.I will do that now.Thanks for the advice

  • Arrow Arch Example

    <img src="http://dl.dropbox.com/u/7658043/arrow%20arch.jpg" border="0">

    Spearthrow(cap)

    A little example i made that shows how the arch of an arrow can be achieved easily.

    Classic Construct V 1.2

    Controls : Space Bar : to Shoot an arrow.

                   R Key : Resets the stage

                   Escape Key : Exits the example.

  • The screenshots help a lot. It was interesting to browse through this topic.

    For your info, I captured (for future reference): african sun, sine tutorial 2, fishpodexample and the airplane bombing city tutorials.

  • Yeah the screenshots are great. Now I actually know what your examples are about xD

  • [quote:1kjwz8nu]For your info, I captured (for future reference): african sun, sine tutorial 2, fishpodexample and the airplane bombing city tutorials.

    I still have many more which i will post here in the future.Im playing around with bumpmapping and Im getting some interesting results.

  • CPU PONG EXAMPLE

    A simple pong game i made.The cpu plays against itself and all you have to do is to click on the blue or red box to pick your winner.

    <img src="http://dl.dropbox.com/u/7658043/cpupong.jpg" border="0">

    CpuPong(exe)

    Controls : Escape Key : Exit game

                   R key        : Restart the game.

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