I've been working on an RPG using Construct Classic for some time now. I haven't posted anything on it so I thought I would take the time to do it now.
I started out just working on 8-direction movement, RTS movement on mobs, and some animation tests.
<img src="http://dl.dropbox.com/u/60872572/Forum%20Topic%20Files/RPG001.jpg" border="0" />
Once I got the behaviors under control I started creating graphics for the character and the area. I started with a wooded area. Real basic.
<img src="http://dl.dropbox.com/u/60872572/Forum%20Topic%20Files/RPG002.jpg" border="0" />
Then I worked on adding layers for house interiors and exteriors as well as new trees.
<img src="http://dl.dropbox.com/u/60872572/Forum%20Topic%20Files/RPG003-2.jpg" border="0" />
<img src="http://dl.dropbox.com/u/60872572/Forum%20Topic%20Files/RPG003.jpg" border="0" />
Then I started working on a story and an actual starting location and intro sequence. So here I have the beach, mostly how it will look when finished.
<img src="http://dl.dropbox.com/u/60872572/Forum%20Topic%20Files/RPG004.jpg" border="0" />
While I still have things to finish on the beach, I started working on the Beach Cave textures. I could use some feedback on aesthetics of the cave. I'm a little clueless on caves.
<img src="http://dl.dropbox.com/u/60872572/Forum%20Topic%20Files/RPG005.jpg" border="0" />
So this is where I am right now. Thank you to FrenchYann for his help with fading. I hit my head over that for weeks. I'm trying not to ask too many questions. I can usually find some way to implement a feature even if it is long and drawn out.
Hope you like what I have, so far, and cheer me on to keep pushing forward!
-Rook