I Had Hope is a top-down zombie game in development by myself and my friend Bioked since December 2010.
Having decided to make a new and better engine for the game, we have released the current version and source publicly.
Sadly, we will not be updating this branch of I Had Hope anymore, but feel free to suggest features that may make it into the next engine!
Download the game and source free from our website!
Edit Game.dcd in Notepad (drag it into an open notepad window) to raise your difficulty to something more challenging!
A few notable features, all in the source to show how it was done:
-External map loading, everything in a map is loaded on startup!
-External graphics loading, nearly all in-game graphics can be modded
-Many weapons and powerups, as well as weapon switching similar to COD
-Movable and static barricades which can be destroyed and repaired
-Achievements and unlocks per player profile
-Combo system
-Zombie Rush, random missions to kill a lot of fast spawning zombies or lose by dying/taking too long
-Special flame-trail zombies
-Variable strength throwing of flares and grenades
-Xbox360 controller support
-MOD and MP3 playback
-Melee attacks similar to Left4Dead push-backs
-Title screen intro slides
Here are some screenshots of the game:
<img src="https://dl.dropbox.com/u/4714446/IHH/SShots/IHH1.PNG" border="0">
<img src="https://dl.dropbox.com/u/4714446/IHH/SShots/IHH4.PNG" border="0">
<img src="https://dl.dropbox.com/u/4714446/IHH/SShots/IHH5.PNG" border="0">
<img src="https://dl.dropbox.com/u/4714446/IHH/SShots/IHH9.PNG" border="0">
<img src="https://dl.dropbox.com/u/4714446/IHH/SShots/IHH12.PNG" border="0">
Finally, you can follow the games development on our Facebook page, Bioked's Twitter, and My Twitter
Edit: Uploaded some game footage from the Alpha version