GENGANGARE

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  • U.

    Atmospheric zombie shooter with storyline and realistic environments.

    Latest:

    db.tt/koH1Whoq

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  • Very cool zombie shooter. I felt the zombies were a bit too smart sometimes, but I guess guns do make alot of noise.

    Anyway, I really like the gibs, but would love for an easier way to restart the level. Are custom levels also planned too? =D

  • Levels will be loaded in a similar manner to how the weapons are loaded, using the string manipulator as that is the simplest way I know of. I have tried it before and it works great. So yes, a bit customizable.

    I haven't made any restart button yet.

    Another thing that will be fixed is getting the boomers to run only for a short distance, and maybe lower the max speed of the regular zombies. It's very hard to escape them.

    Perhaps adding a little green to the blood as well.

  • Levels will be loaded in a similar manner to how the weapons are loaded, using the string manipulator as that is the simplest way I know of. I have tried it before and it works great. So yes, a bit customizable.

    I haven't made any restart button yet.

    Another thing that will be fixed is getting the boomers to run only for a short distance, and maybe lower the max speed of the regular zombies. It's very hard to escape them.

    Perhaps adding a little green to the blood as well.

    Awesome, looking forward to where this goes =]

  • UPDATE:

    Features :

    -Time of day ( :D )

    • Recruit gang feature
    • Friendly AI
    • FLashlight
    • New sounds/more sounds
    • Dialogues

    And much more

  • New update.

    I have been working alot on the weapons and environments. It's all starting to come togheter.

    Link is in op. <img src="smileys/smiley24.gif" border="0" align="middle" />

  • Like that pixelly retro look =] Only difficulty is that a zombie killed me in the first 3 seconds, really needs a restart layout option soon =/

    Otherwise, game is looking great =D

  • Super addictive gameplay! Very good graphics design. Congratulations!

    For some reason starting your awesome game for the ~20th time the game tends to crash at zombie explode, but I modified the config file*

    Hope you can resolve the use of those excellent weapon sounds or make similar or better. It seems you have a best seller game in your hands! Retro is rediscovered as the new avenue to success, since lot can be accomplished without herd of expensive programmers, animators and 3D modelers.

    *

    F E A T U R E S

    feature#weapons#1#

    feature#weapons.loadfile#1#

    feature#weapons.modes#1#

    feature#weapons.reload#1#

    feature#weapons.reload.manrel#1#

    feature#weapons.switch#1#

    feature#weapons.defgrenade#1#

    feature#screencfg#1#

    feature#level#1#

    feature#level.spawnfiend#1#

    feature#level.loadtexture#1#

    feature#appinit#1#

    feature#fiendmisc#1#

    feature#ai#1#

    feature#misc#1#

    feature#projectilemisc#1#

    feature#defexplosion#1#

    feature#playerstates.player_gore#1#

    feature#playerstates.player_sprint#1#

    feature#playerstates.player_mortality#1#

    feature#playerstates.player_resetit#1#

    feature#gfx#1#

    feature#gfx.particles_zelevate#1#

    feature#gfx.smear#1#

    feature#gfx.feet#1#

    feature#configload#1#

    feature#fiendsfx#1#

    feature#music#1#

    feature#altdie#1#

    feature#gentex#1#

    feature#fiendpush#1#

    feature#lights#1#

    feature#lights.afollowp#0#

    feature#lights.bgmerge#0#

    feature#TOD#1#

    feature#TOD.rand#1#

    feature#diag#1#

    feature#alte#1#

    feature#plaskin#1#

    feature#adiagobj#1#

    feature#hints#1#

    feature#mergeobj#1#

    feature#f_light#1#

    feature#dbug#0#

    feature#flexhud#1#

    feature#hdrtone#0#

    feature#crosshair#1#

    feature#pickupw#1#

    feature#go#1#

    feature#friendai#1#

    feature#breakobj#1#

    S C R E E N

    #screensize#1024#768#

    autoscreensize#1#

    zoom#60#60#

  • In the latest version:

    Weather effects (rain, thunder, lightning)

    Improved graphics.

    More weapons

    More sounds

    A weapon editor! (Very simple atm)

    Dialogues have been improved ( variables can beshown in dialogues, you can link to another dialogue in a dialogue)

    Hud shows the number of kills

    Friendly AI now DROP WEAPONS!

    Weapon info filesadded to some weapons (shown when picked up)

    Config file has been commented

    Documentation has been improved

    More effects (you can set zombies on fire, smoke on projectile impact, tinitus effect if standing to close to explosion, FOG

    Pause feature

    Footsteps bug fixed

    Added another firing mode (grenade launcher. It's at a very early stage)

    Known bugs:

    You cannot change weapons when dialogue is active. I know, it's very anoying. That will be fixed soon.

    Friendly ai sometimes fire at boomers that are close to you or others even though they shouldn't.

  • How do you plan to sell this? For sure it's going to be very addictive!

  • How do you plan to sell this? For sure it's going to be very addictive!I don't plan to sell it. I make games for the fun of it, and not for money.

  • Very good, Urled. I love zombie shooter games. By the way, there are other weapons in the game?

    Congratulations, keep up the good work.

  • In latst build:

    -fixed walk through walls

    -Disable/enable pixelshader effects

    -Added a java dialogue editor (Audiag.jar, pretty bad)

    That's all. <img src="smileys/smiley3.gif" border="0" align="middle" />

  • In latest build:

    New in this version

    • Doors that can be unlocked
    • Inventory
    • Smashed crates spawn gold (used to buy things)
    • Explosion particles lowered (to reduce lag)
    • Knife added(!!!)
    • New camera types
    • Weapon names limited to 6 characters in HUD
    • Reset function added
    • Minor level design edits

    t6

  • I worked hard on the game last night, and finaly managed to make changing the resolution possible.

    Looks like the 3D objects was causing the crash on resolution change, so I had to delete them =(

    But it's worth it to get a much nicer quality, and the game runs atleast three times faster than before!

    I also made it possible to change variables on level startup. THis will be usefull later when levels are constructed! But right now they are in the config file.

    dl.dropbox.com/u/36415207/z7.rar

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