CASEY III- Prototype *need feedback*

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  • http://dl.dropbox.com/u/20855857/CASEYIIIexe.exe

    So I've been working on an idea... A game with similar structure to megaman but you can shoot in all directions. Casey can point and shoot anywhere your mouse cursor is.

    I also plan on having different 'modules' such as walking, tank mode, hook shot mode, flying mode, etc...

    Controls-

    W-Jump

    A-Move left

    D- Move Right

    S- Probably grenades or bombs or something.

    Left Mouse Button- Shoot

    Mouse- Use it to aim.

    *Note as you shoot your battery gauge depletes. If the guage is empty, you can't shoot, but it replenishes quickly.

    Features-

    360 degree aiming

    VERY simple jumper ai that I still can't figure out how to get working properly...

    Simple HUD

    Duck Physics

    Screens:

    <img src="http://i522.photobucket.com/albums/w344/swordofkings128/CASEYIII-1.png">

    <img src="http://i522.photobucket.com/albums/w344/swordofkings128/CASEYIII-2.png">

    *graphics are WIP

    Basically I'm not sure if these kind of gameplay could work for a whole game... So I'd like some opinions. I realize that 360 degree aiming isn't revolutionary, but I've never seen it done with a classic platforming game like Megaman, which is why I'm on the fence with this whole gameplay style. Try it, tell me what you think! Please!

    Heres the CAP, but you need the Magicam plugin to make it work.

    http://dl.dropbox.com/u/20855857/CASEYIIIproto1.cap

    Edit: If anyone can help me out with enemy AI that'd be great... That's probably the hardest thing for me to do!

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  • Duck Physics

    I think this is something that every game needs

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