3D Top Down Shooter (2.28.11)

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  • This is just an experiment that turned out cooler than I thought it would. I wanted to see how good I could get a 3d environment to look mixed with 2D sprites. It's still a WIP but I thought it's starting to show some potential. I still need to work on textures and make the area more detailed, but I'm happy with the way the lighting is coming along. I didn't really have a game design in mind, but it seems to be heading towards a top down Splinter Cell type game...maybe.

    <img src="http://www.louisferina.com/games/3DTDS01.jpg">

    Download Demo

    WASD: move

    Left mouse: shoot

    Shift: run

    Ctrl: Duck

    Update:

    I started making the AI which is pretty basic right now. It has an initial path it can follow, but if it hears something it will search the room it heard the noise in. If it sees you then loses sight, it will also search the room it last saw you in. If it doesn't find anything, it will return to it's initial path. It's a first pass but I'm happy with the progress.

    There's also a small graphical update. But nowhere near done.

  • i855.photobucket.com/albums/ab112/Sarahlynn4/k.jpg

    That's all I see one this laptop (which has a dedicated ATi video chip and 4.0 shader support). I am assuming it's just a driver issue.

    Anyways, just in case I thought I'd post it.

    Same here 1GB GeForce 9800GT.

  • I suspect you forgot to include the 3d model(s)?!?

  • Opps, sorry about that! Thanks for letting me know. I never tested on another computer so I just assumed the models were stored with the exe. Is there any way to embed the model files or do I have to distribute them separately?

    On a side note, I highly recommend editing Ashley's mesh tool a bit. I was able to turn it into an almost full-featured modeller.

    I completely forgot about the mesh tool. I only checked it out briefly when it was originally released. It seemed difficult to use. I'm not so great with programming so I doubt I can edit it...maybe ill take a look at it again though.

  • Might want to take a look at Rojo's resource access plugin; you should be able to use it for what you're needing.

  • Might want to take a look at Rojo's resource access plugin; you should be able to use it for what you're needing.

    Thanks for the tip, though I can't seem to get it to work with the 3d Object. I took down the demo for now.

  • Thanks for the tip, though I can't seem to get it to work with the 3d Object. I took down the demo for now.

    Awwwww I wanna try it

  • > Thanks for the tip, though I can't seem to get it to work with the 3d Object. I took down the demo for now.

    >

    Awwwww I wanna try it

    I second that!

    Do you have any objections against simply putting the model files in an archive along with the exe?

  • No objections to giving out the 3d files. I'd just rather give out a single file to make it easier to download. Here's a zip for now though.

    Download

  • Works now

    Very smooth. Nice one!

    Reminds me of Alien Breed'ish.

  • That's pretty slick looking. Nice job . Stick with it man, I want to play this game.

  • This is very cool. Gives me a Mageslayer vibe, in spite of the completely different scenario. Bring on the textures and most importantly the bloodshed!

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  • Pretty cool. I think you should separate the body into 2 halves though (so legs don't look as awkward), like how CS2D (http://www.cs2d.com/) does it.

  • Amazing demo. That has buckets of potential. Imagine a team based multiplayer shooting game, 4 teams of 6 ppl or something. Graphics are very very nice!

  • Thanks for checking out the game guys.

    Bring on the textures and most importantly the bloodshed

    I'm looking at putting in finishing moves when you sneak up behind a guy. Hopefully that will quench your thirst for blood.

    Pretty cool. I think you should separate the body into 2 halves though (so legs don't look as awkward), like how CS2D (http://www.cs2d.com/) does it.

    The sprites are broken up already, i just haven't angled the feet yet when you change directions. I never saw CS2D though, thanks for the link.

    Amazing demo. That has buckets of potential. Imagine a team based multiplayer shooting game, 4 teams of 6 ppl or something. Graphics are very very nice!

    I'd love to do that, now where is that multiplayer plugin!?

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