This is just an experiment that turned out cooler than I thought it would. I wanted to see how good I could get a 3d environment to look mixed with 2D sprites. It's still a WIP but I thought it's starting to show some potential. I still need to work on textures and make the area more detailed, but I'm happy with the way the lighting is coming along. I didn't really have a game design in mind, but it seems to be heading towards a top down Splinter Cell type game...maybe.
<img src="http://www.louisferina.com/games/3DTDS01.jpg">
Download Demo
WASD: move
Left mouse: shoot
Shift: run
Ctrl: Duck
Update:
I started making the AI which is pretty basic right now. It has an initial path it can follow, but if it hears something it will search the room it heard the noise in. If it sees you then loses sight, it will also search the room it last saw you in. If it doesn't find anything, it will return to it's initial path. It's a first pass but I'm happy with the progress.
There's also a small graphical update. But nowhere near done.