I'm not sure it makes much sense to organize things in the way you showed. Wouldn't it be better to go about it like this in the INI:
[James]Health=5
[Jeff]
Health=15
[/code:8t3iix3p]
So every group is a character and you can add attributes like you want as items. Or in case you need the character names as items too, I'd prolly just do:
[code:8t3iix3p]
[Char1]
Name=James
Health=5
[Char2]
Name=Jeff
Health=55
[/code:8t3iix3p]
And again, I would prefer to use a Hash Table instead of an Array to get the data in the game. Just create a hash table for each group and add the items as keys. Some simple loops.
In case you do absolutely need a cap example or insist on using an array (for a reason I'm not aware of), just say so.