Seems glitched. I've provided an .cap example of this, and it's something I noticed originally in my own game when trying to add a full screen object. I have no idea why, and I can't figure out how to fix this. I've noticed that if I manually resize the layout to match that of the application, it works fine. Does anyone know WHY effects on layout objects don't seem to work? Or how they can be remedied? If there's no way around this, I'll probably just have to get rid of the idea of ever adding a customizable resolution and full screen settings to this.