So I guess when it comes down to single background objects, like, say, a cloud, or a sun, it doesn't really matter which one you choose between tiled BG or sprite?
Also, did something happen in the latest version of Construct? It seems to be way more powerful and faster in terms of performance than before. I'm not talking about Construct itself of course, but the games you make. Before there was a definite jump in lag when pausing my game, and under certain conditions in the pause menu, even more lag, but now I'm not seeing anything like that at all. The game's moving faster than ever. Did something happen with the last update to enhance performance?