I had 9 SpriteFont objects on my HUD, working just fine. Now I started making a dialogue system, so I added a new SpriteFont, and all of a suddent I cant use one of the other SpriteFont objects I had before (it crash the game)!
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I had a similar problem with an older version of SpriteFont.
Anyway, SpriteFont is a plugin made by lucid, so you should post any bugs you find in his thread so he can take a look at them: